Sector Audiovisual, Post-Production and Video Games
Storage, collaboration, transfer and backup solutions for production companies, post-production studios and video game developers.
How we work here
Technology at the service of your operations
A production company, post-production house or video game studio handles raw footage, editing projects, assets and builds every day that are as valuable as the business itself. We design storage, internal networks, file transfer systems and backup solutions so your team can work with the material, external collaborators can access only what they need, and nothing unique is ever lost.
Common challenges
- Very large volumes of ever-growing footage and assets
- Internal network struggling to handle the sharing of large projects
- Unique material with no backup, or with a backup on the same working storage
- Sending and receiving files with clients and external collaborators
- Protecting unreleased assets and projects from data leaks and ransomware
Our response
Four areas we address in this sector
Shared Storage and NASaaS
An on-site NAS or NASaaS in our data centre, scaled after reviewing volume, usage and connectivity.
Internal Network and Connectivity
A network built to move large files between workstations and an internet connection suitable for deliveries.
Material Backups
Backups kept separate from the working storage, with an agreed policy for raw footage, projects and deliveries.
Access and Asset Protection
Per-project permissions, controlled access for external parties, and protection for workstations and email.
Scope
What We Scale and What We Don't Promise
We scale storage, networking and backups according to your workflow. We do not promise specific rendering capacity, GPU, latency or storage performance without first measuring them with your own material and applications.
- Mac, Windows and Linux workstations in mixed environments
- Storage for projects, raw footage and assets
- File transfers with clients and external parties
- Dedicated servers or housing for your own infrastructure
Recommended services
The most effective combination in audiovisual, post-production and video games
Why Seintec
A technology partner, not just another provider
In-house team, no intermediaries
Seintec technicians who know your setup and provide support remotely or, when necessary, through a scheduled on-site visit.
Our own data centre
Cloud infrastructure hosted in our own data centre in Sant Miquel de Balenyà (Osona, Barcelona), with all data kept in Spain.
A single point of contact
Support, servers, cloud, communications, security and backups all coordinated by the same team.
Frequently Asked Questions
Common industry FAQs
Is a NAS with RAID enough for a backup?
No. RAID protects against disk failure, but not against deletion, ransomware or equipment damage. A backup is a separate layer.
Can storage be hosted outside the studio?
Yes, for example, with NASaaS in our data centre, after first validating the connectivity required for your workload.
Do you offer render farms or cloud GPUs?
We don't offer this as a service. We can host your own equipment with colocation and housing, or propose dedicated servers after reviewing your specific case.
Do you work with Mac and Windows workstations?
Yes, we support mixed environments, which are common in audiovisual production and video games.
Next step
Let’s discuss your project in audiovisual, post-production and video games
We analyse your operations, identify critical points, and propose a specific action plan.


